Friday, April 13, 2012

Input Signal Out Of Range

[:1]

Using my television as my monitor, when I start the game the screen goes blue and I get the message Input Signal Out Of Range, usually meaning that the display mode the game is trying to run in isn't supported. When I change the resolution in the config file the game won't start, saying that the files may be corrupt. My desktop is in 1024x768 so I don't know why the game won't run in the same resolution. I've run dxdiag and here's what I could fit of the results, since my post is limited to 15k characters and the full report runs a little over 45k



Normal
0




false
false
false

EN-US
X-NONE
X-NONE













MicrosoftInternetExplorer4



























































































































































/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-qformat:yes;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin-top:0in;
mso-para-margin-right:0in;
mso-para-margin-bottom:10.0pt;
mso-para-margin-left:0in;
line-height:115%;
mso-pagination:widow-orphan;
font-size:11.0pt;
font-family:"Calibri","sans-serif";
mso-ascii-font-family:Calibri;
mso-ascii-theme-font:minor-latin;
mso-fareast-font-family:"Times New Roman";
mso-fareast-theme-font:minor-fareast;
mso-hansi-font-family:Calibri;
mso-hansi-theme-font:minor-latin;}










Normal
0




false
false
false

EN-US
X-NONE
X-NONE













MicrosoftInternetExplorer4



























































































































































/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-qformat:yes;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin-top:0in;
mso-para-margin-right:0in;
mso-para-margin-bottom:10.0pt;
mso-para-margin-left:0in;
line-height:115%;
mso-pagination:widow-orphan;
font-size:11.0pt;
font-family:"Calibri","sans-serif";
mso-ascii-font-family:Calibri;
mso-ascii-theme-font:minor-latin;
mso-fareast-font-family:"Times New Roman";
mso-fareast-theme-font:minor-fareast;
mso-hansi-font-family:Calibri;
mso-hansi-theme-font:minor-latin;}



------------------



System
Information



------------------



Time of this
report: 4/23/2011, 21:51:22



Machine name: SPACEBALL1



Operating System: Windows Vista™ Home Basic
(6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.101014-0432)



Language: English (Regional Setting:
English)



System
Manufacturer: Gigabyte Technology Co., Ltd.



System Model: GA-MA790X-UD4P



BIOS: Award Modular BIOS v6.00PG



Processor: AMD Phenom(tm) II X4 920
Processor (4 CPUs), ~2.8GHz



Memory: 8190MB RAM



Page File: 2223MB used, 14210MB
available



Windows Dir: C:\Windows



DirectX Version: DirectX 11



DX Setup
Parameters: Not found



DxDiag Version: 7.00.6002.18107 64bit
Unicode





------------



DxDiag Notes



------------



Display Tab 1: No problems found.



Sound Tab 1: No problems found.



Sound Tab 2: No problems found.



Input Tab: No problems found.





--------------------



DirectX Debug
Levels



--------------------



Direct3D: 0/4 (retail)



DirectDraw: 0/4 (retail)



DirectInput: 0/5
(retail)



DirectMusic: 0/5
(retail)



DirectPlay: 0/9 (retail)



DirectSound: 0/5
(retail)



DirectShow: 0/6 (retail)





---------------



Display Devices



---------------



Card name: ATI Radeon HD 4800 Series



Manufacturer: ATI Technologies Inc.



Chip type: ATI display adapter (0x9440)



DAC type: Internal DAC(400MHz)



Device Key:
Enum\PCI\VEN_1002&DEV_9440&SUBSYS_22671787&REV_00



Display Memory: 756 MB



Dedicated Memory: 1012 MB



Shared Memory: 3839 MB



Current Mode: 1024 x 768 (32 bit) (60Hz)



Monitor: Generic Non-PnP Monitor



Driver Name:
aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll



Driver Version: 8.17.0010.1065 (English)



DDI Version: 10.1



BGRA Supported: Yes



Driver
Attributes: Final Retail



Driver Date/Size: 1/26/2011 22:59:12, 708608
bytes



WHQL Logo'd: Yes



WHQL Date Stamp:



Device
Identifier: {D7B71EE2-D700-11CF-1E70-6D02BEC2C535}



Vendor ID: 0x1002



Device ID: 0x9440



SubSys ID: 0x22671787



Revision ID: 0x0000



Revision ID: 0x0000



Video Accel: ModeMPEG2_A ModeMPEG2_C



Deinterlace Caps:
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2)
Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX
VideoProcess_StretchY DeinterlaceTech_PixelAdaptive




{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2)
Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX
VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch



{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}:
Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0)
Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY




{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY)
Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX
VideoProcess_StretchY DeinterlaceTech_PixelAdaptive




{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY)
Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX
VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch




{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY)
Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX
VideoProcess_StretchY




{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659)
Frames(Prev/Fwd/Back)=(0,0,0) Caps=




{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e)
Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX
VideoProcess_StretchY DeinterlaceTech_PixelAdaptive




{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e)
Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX
VideoProcess_StretchY DeinterlaceTech_PixelAdaptive




{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e)
Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX
VideoProcess_StretchY DeinterlaceTech_PixelAdaptive




{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e)
Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX
VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch




{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e)
Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX
VideoProcess_StretchY



{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}:
Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=




{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN)
Frames(Prev/Fwd/Back)=(0,0,0) Caps=



{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}:
Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=




{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN)
Frames(Prev/Fwd/Back)=(0,0,0) Caps=



{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}:
Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=




{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN)
Frames(Prev/Fwd/Back)=(0,0,0) Caps=



DDraw Status: Enabled



D3D Status: Enabled



AGP Status: Enabled





-------------



Sound Devices



-------------



Description: Speakers (Realtek High
Definition Audio)



Default Sound Playback: Yes



Default Voice Playback: Yes



Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_1458A102&REV_1001



Manufacturer ID: 1



Product ID: 100



Type: WDM



Driver Name: RTKVHD64.sys



Driver Version: 6.00.0001.5780
(English)



Driver Attributes: Final Retail



WHQL Logo'd: Yes



Date and Size: 1/20/2009 01:12:54,
1699744 bytes



Other Files:



Driver Provider: Realtek Semiconductor
Corp.



HW Accel Level: Basic



Cap Flags: 0xF1F



Min/Max Sample Rate: 100, 200000



Static/Strm HW
Mix Bufs: 1, 0



Static/Strm HW 3D Bufs: 0, 0



HW Memory: 0



Voice Management: No



EAX(tm) 2.0 Listen/Src: No, No



I3DL2(tm) Listen/Src: No, No



Sensaura(tm)
ZoomFX(tm): No

|||

What is the resolution your TV runs at? I know some TV's with VGA or SVGA inputs you can adjust the resolution. My thoughts are aiming more on the output used (composite, component, HDMI, Svideo VGA) and your computer picking up a "locked resolution" from your TV and changing the resolution and this would put it out of the games resolution spectrum.

My TV has the "VGA" connection and in the TV menu I have the option to lock a resolution or use the same resolution as the host device (laptop) but I don't know if this is a standard option for all TV's or just my brand.

|||My tv's native resolution is 1024x768 @ 60 Hz. It won't display anything at a higher refresh rate, 70/72/75/85 all give the same error of Input Signal Out Of Range.
|||Also, it's connected via VGA, and has an Auto Adjust feature, which should adjust the picture when a different resolution is being used by the input, such as some games which I run in 800x600 or 1280x1024. I had this same issue when I installed Starcraft 2, but am able to change the resolution through the config file, which this game doesn't allow.
|||Also, just realized, the issue is most likely that the game is trying to run at 75 Hz, which my television won't display. Any ideas how to change the refresh rate, without the "your files may be corrupt" issue?
|||Change it in ATI Catalyst Control Center if your GPU is an ATI card. It's listed as "refresh rate". You don't need to change the configuration from AoE:O. I'm not sure what Nvidia has, so just find something similar if you're using Nvidia GPU's.
|||My screen won't display anything over 60 Hz, How can I get the game to run at 60 Hz through Catalyst?
|||If your screen doesn't support a refresh rate over 60 Hz, why don't you try decreasing the refresh rate instead? You can't get the game to run at 60 Hz through Catalyst. When you change the refresh rate, it will be applied to the screen in general, not on application level.
|||Everything is set at 60 Hz, I can check my tv's refresh rate and it's at 60 Hz now, but when I launch the game, the screen goes blue, gives the error and when I check the system info it says Resolution: 0x0 HSync: 60.1KHz VSync: 74.9 Hz, as opposed to normally showing Resolution 1024x768, HSync: 48.3 KHz, VSync: 59.9 Hz.
|||Any ideas? Anyone? Devs?
|||Not really a solution..but if you replace your television and use a monitor instead it would work. I really don't have suggestions other than that..
|||

I ran into the same issue and want to make sure others see the resolution. This thread resolved my refresh rate issues on my PC.

http://forums.ageofempiresonline.com/forums/thread/85119.aspx

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